Mysterious phenomena, hidden beauty, and the infinite awaits.
Irrational Exuberance: Prologue is a cinematic odyssey through deep space. Audiences interact with unusual curiosities and strange physics, not merely observing, but changing the fantastic worlds around them. Designed for the HTC Vive, Prologue explores the limits of full body, room-scale VR. The journey, created by Ben Vance, creates a personal connection to the possibilities and wonders of space. Experience mysterious phenomena, hidden beauty, and the infinite at the edge of the universe.
The journey, created by Ben Vance, creates a personal connection to the possibilities and wonders of space. Experience mysterious phenomena, hidden beauty, and the infinite at the edge of the universe.
"Irrational Exuberance is about the feeling of mystery, wonder, and awe. You start as a little speck out in space. You are dwarfed by everything. It feels like you are merely an observer, but as it progresses your curiosity engages you. You begin to interact and change your environment, no longer just an observer. You destroy and create. A lot of thought went into your participation in the experience and what your presence actually means within it."
"I see VR as a continuum of both gaming and film, with aspects of each, but also its own beast. The pace and world often feel filmic, but your presence changes it. The aspect of dynamics and simulation make it game-like. But it functions best as something different than either. A huge strength of VR is that it taps into your natural sense of curiosity and inclination to inspect the world using your senses as you normally would."
"In Irrational Exuberance, you’re not faced with a problem which prevents you from progressing. You are out in the elements, experiencing, discovering, and understanding them with child-like curiosity and wonder."
"I’m not sure where VR is going, but I can tell you what I would like to see. We have become entrenched in our ways of building things--big budget products tend to be really formulaic, and I think this is the shake-up we need. VR's ability to change perspective, to learn and experience empathy, has been talked about a lot for good reason. It's truly powerful. I hope this is where it's headed, both for social causes and seeing things we never could, and experiencing visions of the world physically, as ourselves." - Ben Vance, Creator